You unleash a psychic impression of yourself, charging your opponent.
A translucent impression of your charging form lunges at the opponent, though you remain still. When it strikes, your psychic avatar’s horns pierce the victim’s psyche.
You may use this power instead of your Goring Charge attack.
Target an enemy you could reach with a charge, ignoring difficult terrain. Make an attack (Strength, Constitution, or Dexterity) +4 vs. Will.
Hit: 1d6 + (Strength, Constitution, or Dexterity modifier) psychic damage and the target is dazed until the end of its next turn.